The main objective of this project is the development of a novel, integrated platform, named ADHD360, based on a serious game. ADHD is one of the most commonly diagnosed neurodevelopmental disorders and is primarily associated with persistent difficulties in attention, impulsivity, and self-regulation.
The functionality that will be implemented in ADHD360 is
- the diagnosis of the disorder
- the treatment of it’s symptoms through the platform and through interventions and
- the evaluation of their effectiveness.
The interaction of the users with the serious game will produce the necessary data that capture the measurable characteristics of ADHD. Through gameplay, users generate behavioral data that capture measurable characteristics of ADHD, reducing reliance on subjective reports and providing a more objective basis for assessment. These data will also be used to build Machine Learning models that allow the automatic adaptation of the game mechanics for the improvement of diagnostic accuracy.
Additionally, ADHD360 will also provide services for continuous record keeping with the least amount of subjectivity. The project is expected to have a significant positive impact on the general population and specifically on of parents, educators, health experts and people with ADHD. The platform aims to support the full care pathway by enabling diagnosis, delivering and evaluating interventions, and tracking treatment effectiveness over time.
The project is carried out through the collaboration of the ISLab at the Department of Informatics, Aristotle University of Thessaloniki, the MEDPHYS Lab at the Medical School of Aristotle University of Thessaloniki, and TSM Ltd. Together, the partners combine expertise in software development, gamification, medical protocols, data analysis, and machine learning to deliver an innovative and clinically grounded solution.